Comments (14)
That worked!
Question, where does the downloaded ffmpeg go? system never updated after download.
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slow appimage speed has been fixed! (2185f11)
appimages used to build with maximum compression, which slowed them down LOTS (which previously I think didn't have issues??) -- they now build with the default compression, making them run much faster.
next dev build should let you use appimage again (which allows in-place auto updating)
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libvips
is required, libnotify
is not. i should probably make that a little more clear on the error message
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libvips is now installed
Now this ERROR:network_service_instance_impl.cc(558)] Network service crashed
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I have NEVER seen that before... I'll look into that when I'm home.
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can you provide all of the logs leading up to that point? and did you do anything to trigger that error?
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Was just trying to test it.
Starting ezytdl v3.0.0-dev.135 in mode "main"
getPath ./system/main.js (promise: false)
getPath ./util/promisifiedFS (promise: false)
Verifying dependencies at /tmp/.mount_ezytdlUouTEb/resources/app.asar/core/depcheck/linux
depchecks available for platform linux -- running
Checking dependency linux/libnotify.js
checking for libnotify | undefined
libnotify.js = false
Checking dependency linux/sharp.js
sharp.js = true
[] [ [ 'libnotify' ] ]
sending warning notif about missing libs
sending notification false (queue: 0) {
headingText: 'Missing system dependencies',
bodyText: "You're missing some dependencies that ezytdl utilizes!\n" +
'\n' +
'Missing: libnotify\n' +
'\n' +
'ezytdl will still work for the most part, but some features may be limited!',
type: 'warn'
}
queue doesn't exist
content exists
window hidden, not sending notification -- adding to queue
Took [4646ms] to finish depcheck
Took [17209ms] to finish app.whenReady
[CONFIG / ./defaultConfig.json-config.json] config not cached! creating...
[CONFIG / ./defaultConfig.json-config.json] loading main config...
[CONFIG / ./defaultConfig.json-config.json] loading this config... (after 0ms)
getPath ./util/updateAvailable (promise: true)
[CONFIG / ./util/ffmpegGPUArgs.json-ffmpegGPUArgs.json] config not cached! creating...
[CONFIG / ./util/ffmpegGPUArgs.json-ffmpegGPUArgs.json] main config is loading, but waiting for it is disabled!
[CONFIG / ./util/ffmpegGPUArgs.json-ffmpegGPUArgs.json] loading this config... (after 0ms)
[CONFIG / ./util/ffmpegGPUArgs.json-ffmpegGPUArgs.json] config object created! (after 1684ms)
[CONFIG / ./util/ffmpegGPUArgs.json-ffmpegGPUArgs.json] config cached! (after 1684ms)
[CONFIG / ./util/ffmpegPresets.json-ffmpegPresets.json] config not cached! creating...
[CONFIG / ./util/ffmpegPresets.json-ffmpegPresets.json] main config is loading, but waiting for it is disabled!
[CONFIG / ./util/ffmpegPresets.json-ffmpegPresets.json] loading this config... (after 0ms)
[CONFIG / ./util/ffmpegPresets.json-ffmpegPresets.json] config object created! (after 1ms)
[CONFIG / ./util/ffmpegPresets.json-ffmpegPresets.json] config cached! (after 1ms)
getPath ./util/updateAvailable (promise: true)
getPath ./core/confighooks (promise: true)
[CONFIG / ./defaultConfig.json-config.json] config object created! (after 1910ms)
[CONFIG / ./defaultConfig.json-config.json] config cached! (after 1910ms)
linux
getPath res/packageIcons/icon-512x512.png (promise: true)
Icon path: /tmp/.mount_ezytdlUouTEb/resources/app.asar/res/packageIcons/icon-512x512.png
Hiding window controls and using custom ones
window args {
width: 875,
height: 500,
minHeight: 300,
minWidth: 875,
autoHideMenuBar: true,
fullscreenable: false,
backgroundColor: 'rgb(10,10,10)',
darkTheme: true,
webPreferences: {
nodeIntegration: true,
nodeIntegrationInWorker: false,
nodeIntegrationInSubFrames: true,
contextIsolation: true,
devTools: true,
sandbox: false,
scrollBounce: true,
backgroundThrottling: false,
preload: '/tmp/.mount_ezytdlUouTEb/resources/app.asar/core/preload.js'
},
icon: '/tmp/.mount_ezytdlUouTEb/resources/app.asar/res/packageIcons/icon-512x512.png',
frame: false,
titleBarStyle: 'hidden-inset'
}
reading authentication ...
adding event checkAuth (type handle) from checkAuth.js
adding event getAuthKey (type handle) from getAuthKey.js
adding event getAuthToken (type handle) from getAuthToken.js
adding event listAuths (type handle) from listAuths.js
adding event removeAuth (type handle) from removeAuth.js
reading changelog ...
adding event checkChangelog (type on) from checkChangelog.js
adding event getChangelog (type handle) from getChangelog.js
reading configuration ...
adding event configAction (type handle) from configAction.js
adding event getConfig (type handle) from getConfig.js
adding event setConfig (type handle) from setConfig.js
reading dialog ...
adding event createDialog (type handle) from createDialog.js
adding event dialogButton (type handle) from dialogButton.js
adding event setDialogHeight (type handle) from setDialogHeight.js
reading queue ...
adding event deleteFiles (type on) from deleteFiles.js
----------------------------------
CREATING NEW DOWNLOADMANAGER: default
----------------------------------
adding event download (type on) from download.js
adding event ffprobe (type handle) from ffprobe.js
adding event getInfo (type handle) from getInfo.js
adding event getQueue (type handle) from getQueue.js
adding event openDir (type on) from openDir.js
adding event parseInfo (type handle) from parseInfo.js
adding event parseOutputTemplate (type handle) from parseOutputTemplate.js
adding event queueAction (type on) from queueAction.js
adding event refreshDownloadStatuses (type on) from refreshDownloadStatuses.js
adding event search (type handle) from search.js
reading system ...
adding event bridgeNeedsDownload (type handle) from bridgeNeedsDownload.js
adding event getPath (type handle) from getPath.js
adding event hasFFmpeg (type handle) from hasFFmpeg.js
adding event hasFFprobe (type handle) from hasFFprobe.js
adding event openUpdatePage (type on) from openUpdatePage.js
adding event pickFile (type handle) from pickFile.js
adding event pickFolder (type handle) from pickFolder.js
adding event systemColors (type handle) from systemColors.js
adding event uiError (type on) from uiError.js
adding event windowClose (type on) from windowClose.js
adding event windowControlsEnabled (type handle) from windowControlsEnabled.js
adding event windowMaximize (type on) from windowMaximize.js
adding event windowMinimize (type on) from windowMinimize.js
reading update ...
adding event getVersion (type handle) from getVersion.js
adding event updateClient (type on) from updateClient.js
reading version ...
adding event checkForUpdates (type handle) from checkForUpdates.js
adding event detailsStr (type handle) from detailsStr.js
adding event getUpdateStatus (type handle) from getUpdateStatus.js
adding event version (type handle) from version.js
-- FIRSTRUN TASKS COMPLETE
returning window
getPath ./core/authentication (promise: false)
---------------------
2 authentication clients found:
browserConnector / [(no urls)]
spotify / [spotify.com | open.spotify.com | www.spotify.com | play.spotify.com]
---------------------
ran config hook browserConnector.js
sent config hook
ran config hook sendToUI.js
Loading took too long!
Process exiting with code 1
[635502:0805/125520.764763:ERROR:network_service_instance_impl.cc(558)] Network service crashed, restarting service.
from ezytdl.
If you're still trying the appimage, I'd suggest trying the tar.gz build -- appimage build has been having a lot of issues lately with speed where the tar.gz build doesn't.
from ezytdl.
My understanding is that an app image has everything the app needs to run is within the image and doesn't need to "install" anything, I was hoping to test before install.
from ezytdl.
tar.gz isn't an install either; you just extract it and run it in place. Linux currently has no installers (that I know of) for this app
from ezytdl.
Don't want to create a new issue so asking this question here,
Will there be a win64.exe version in the future?
from ezytdl.
That worked!
Question, where does the downloaded ffmpeg go? system never updated after download.
Downloaded FFmpeg goes in the config path (on linux i think it's ~/.config/ezytdl
) in its own folder (which should be ffmpeg-linux
)
from ezytdl.
Don't want to create a new issue so asking this question here, Will there be a win64.exe version in the future?
the app is 64 bit already, there are no 32 bit builds
"win32" doesn't describe if it's a 32 bit or 64 bit application – in this case, it's simply the program API (i think it was called) used to run node.js(?) (i'm not too sure myself)
microsoft kept the name "win32" after 64 bit windows became a thing because "win64" is (to my knowledge) an extension of the win32 API
(you can also find this by using the console in the app itself, it is built for 64 bit)
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(sidenote that since it worked i will close this issue, i'll try to figure out why appimage builds have become so painfully slow to run soon)
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