Comments (1)
Solved this issue. I was initializing a Syphon server in the Awake() of a gameobject. Moving this init to Start() solved the problem.
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Related Issues (20)
- syphon server texture / multi cam switching HOT 2
- Support Unity 5 HOT 5
- Unity 5 + Oculus 0.6.0 SDK Crashing HOT 5
- Client flicker when using unity syphon server in the unity editor. HOT 1
- Glitchy video using Custom Resolution Server (Unity 5) HOT 1
- syphon input tiling in Unity HOT 6
- Console Errors upon importing Syphon a17 into Unity 5.2.2f1 HOT 3
- troubles on unity 5.3 (OSX) HOT 21
- cannot use in 5.3 HOT 1
- Black texture HOT 1
- NullReferenceException when the player window is resized HOT 3
- Video output seems to be broken HOT 1
- Unity 5.3 Personal broadcasting to Resolume Arena 4 – Can't view Unity Personal output HOT 6
- syphon plugin interaction with certain skydomes blacks out the skytexture HOT 10
- Syphon not working in build HOT 2
- How to load first available Server? HOT 1
- Syphon Unity 5.5 / OpenGLCore problems HOT 18
- syphon Unity personal 5.6 HOT 1
- Does not work with modern Unity releases HOT 3
- Unity 5 Render Texture Support? HOT 2
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