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V Bits about jscut HOT 5 CLOSED

tbfleming avatar tbfleming commented on August 20, 2024
V Bits

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tbfleming avatar tbfleming commented on August 20, 2024

I need help with this one finding an appropriate algorithm. This ticket is a good spot to collect links to published code, research papers, etc.

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g19fanatic avatar g19fanatic commented on August 20, 2024

Here are a few links that might help out some. I'll be looking into this myself as well.

http://www.scorchworks.com/Fengrave/fengrave.html
http://www.scorchworks.com/Fengrave/f-engrave_calculations.htm

http://www.anderswallin.net/cam/
https://github.com/aewallin/openvoronoi

http://www.payne.org/index.php/CNC_Projects#V-Carving
http://www.payne.org/index.php/Calculating_Voronoi_Nodes

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g19fanatic avatar g19fanatic commented on August 20, 2024

The Scorchworks f-engrave calculations page seems to be a great way to do this. At that page, he goes over all of the algebraic logic as well as steps through reducing the equations to the usable state.

Specific VCarve code starts at line 5686 of f-engrave-139.py which can be located at http://www.scorchworks.com/Fengrave/fengrave.html and more specifically at http://www.scorchworks.com/Fengrave/F-Engrave-1.39_src.zip.

At the first link, it looks like the code is released with GPLv3. Besides this download section, I am unable to find an online source repository which leads me to believe he's not using a public one like github/bitbucket.

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tbfleming avatar tbfleming commented on August 20, 2024

I'm using Boost.Polygon's Voronoi operations. Screen shots of what I have so far are at https://groups.google.com/forum/#!topic/jscut/VqTTq5AgmuA

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tbfleming avatar tbfleming commented on August 20, 2024

New operation: V Pocket

I released what I have so far. Current limitations:

  • It assumes an infinitely tall cutter. I plan to make it automatically pocket areas which are too wide in the future.
  • It sometimes exceeds the video card memory limit. I have an approach in mind to fix that also.

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