Comments (5)
Thanks a lot for reporting this issue.
Has been fixed in the last version (just published)
from geo-three.
Thank you!!!
Some tiles randomly flicker and the same issue might be happening on the height view.
from geo-three.
There are still some issues with the height shader, there is a weird effect on the edges of the tiles :D
Thanks!!
from geo-three.
Hello
Thanks a lot for reporting these are caused by the edge that is created to "mask" the transition between tiles.
These are usually seen on tiles from diferent levels.
It is possible to implement a solution to recalculate the tile border to level with the adjacent tiles but it might be a bit heavy on the processing side.
Might be something to take a look at.
Thanks a lot Once again!
from geo-three.
Hello
There are still some issues with the height shader
![heightShaderIssue](https://private-user-images.githubusercontent.com/159888863/323677854-003a1dec-fe3e-46ea-ac94-44c583ed0f63.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MTcwMzU2NDUsIm5iZiI6MTcxNzAzNTM0NSwicGF0aCI6Ii8xNTk4ODg4NjMvMzIzNjc3ODU0LTAwM2ExZGVjLWZlM2UtNDZlYS1hYzk0LTQ0YzU4M2VkMGY2My5wbmc_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjQwNTMwJTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI0MDUzMFQwMjE1NDVaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT00MzkyNjM1ZWY3M2ZhMTM0MzhjYTQyOWQ4ZmIyZWU1NWVlNDE2ZDY2MWQyYTdhMmZhNDMxM2MyZWU0Mzg5Y2VhJlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCZhY3Rvcl9pZD0wJmtleV9pZD0wJnJlcG9faWQ9MCJ9.GU8-W3KGQep_25PqV9zvjxVJJC3DaZS6uOSh8wrwc00)
from geo-three.
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from geo-three.