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avdept avatar avdept commented on June 2, 2024 5

Ok, figured out by myself. I was using CameraKitCameraScreen(as in example) which is as I understand - ready to use component, while CameraKitCamera is a raw component with just viewfinder view, and requires some coding to add actions, etc.
Probably could use better docs.

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gran33 avatar gran33 commented on June 2, 2024

What do u mean? The API is written in the README.md file

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avdept avatar avdept commented on June 2, 2024

Let me rephrase question. Where do i put const image = await this.camera.capture(true); for example, to get it executed ?

PS Sorry, I'm pretty new to JS(ES)

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gran33 avatar gran33 commented on June 2, 2024

I can see an example in the example project here in this package. In first phase u can copy and paste from there.

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avdept avatar avdept commented on June 2, 2024
export default class CameraPage extends Component {

    constructor(props) {
        super(props);
        this.onBottomButtonPressed = this.onBottomButtonPressed.bind(this);
    }
    
    async onBottomButtonPressed(event) {
        const image = await this.camera.capture(true);
        console.log(image);

    }
    
    render() {
        return (
            <CameraKitCameraScreen
                ref={cam => this.camera = cam}
                actions={{ rightButtonText: 'Done', leftButtonText: 'Cancel' }}
                onBottomButtonPressed={(event) => this.onBottomButtonPressed(event)}
                flashImages={{
                    on: require('./../img/flashOn.png'),
                    off: require('./../img/flashOff.png'),
                    auto: require('./../img/flashAuto.png')
                }}
                cameraFlipImage={require('./../img/cameraFlipIcon.png')}
                captureButtonImage={require('./../img/cameraButton.png')}
            />
        );
    }
}

I have copied and slightly changed example code, but that throws me this.camera.capture is undefined. Did i miss something?

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