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Yan Chernikov's Projects

beneath icon beneath

Beneath, for Ludum Dare 29! Theme: Beneath the Surface

box2d icon box2d

Box2D is a 2D physics engine for games

cherno icon cherno

The Cherno engine, for Ludum Dare.

chernochat icon chernochat

All of the code for the Cherno Chat project, as well as the code for the individual episodes.

evacuate icon evacuate

Evacuate - my game for Ludum Dare 30. All content made within 48 hours.

eventsystem icon eventsystem

Basic event system with dispatcher for the following video tutorial. A tutorial can be found here: https://youtu.be/yD47_hq75q0

flappy icon flappy

A clone of Flappy Bird made for desktop platforms using Java and OpenGL.

flinty icon flinty

Flinty is a small, simple library for basic user-controlled hardware-accelerated rendering, as well as general C++ development.

genesis icon genesis

Genesis is (basically) the first game I ever made - for Ludum Dare 24.

glfw icon glfw

A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

hazel1hourgame icon hazel1hourgame

Flappy Bird clone made in a couple of hours for a video using a very primitive version of Hazel.

hazelaudio icon hazelaudio

Hazel Audio is an audio library designed for Hazel

imgui icon imgui

Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

imguizmo icon imguizmo

Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui

javaserialization icon javaserialization

Source code from my YouTube Serialization series: https://www.youtube.com/playlist?list=PLlrATfBNZ98cCfmH0xPebdVVMSYRQfyKi

ld32 icon ld32

Ludum Dare 32 game! (Working Title)

msdfgen icon msdfgen

Multi-channel signed distance field generator

opengl icon opengl

OpenGL support library so you can just dive in and write OpenGL code

projecttemplate icon projecttemplate

A little quick-start project template for C++ projects which utilise a Core/App project architecture

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