Comments (3)
Hehe, it's completely normal. Actually, if you make the vial dynamic, it will
fall with the gravity, since there is no floor. The vial image doesn't move
because I never update its position/rotation once it is created, but if you add
this behavior, you'll see it falling out of your screen :)
I'll update the demo so the vial is dynamic, and the vial sprite
position/rotation is synchronized to the vial box2d body.
Original comment by aurelien.ribon
on 16 Jan 2012 at 7:25
- Changed state: Accepted
- Added labels: Priority-Low, Type-Enhancement
- Removed labels: Priority-Medium, Type-Defect
from box2d-editor.
You are right. Sorry for the false alarm. I was setting the position of vial in
update without ground and shouldn't do that in box2d world.
BTW, this software is great. Simple but so effective to create a complex game
with Box2d. Your system made it easy for me to learn Box2D. I am not sure how
I can do anything without it these days.
Original comment by [email protected]
on 16 Jan 2012 at 10:40
from box2d-editor.
I changed the demo or the new big 2.9.1 revision. The bottle is now dynamic,
and falls with gravity until it hits the ground.
Original comment by aurelien.ribon
on 27 Apr 2012 at 7:50
- Changed state: Fixed
from box2d-editor.
Related Issues (20)
- Program unusable if iBus is on (add to documentation?) HOT 1
- Help screen lacks a close button HOT 2
- "imagePath":null HOT 3
- Loader deliberately gpl2? HOT 3
- Tagging polygons HOT 3
- Can not use textures from other drive HOT 1
- JDK 1.7 is used by some methods HOT 6
- crash on big pictures HOT 1
- Editor not running
- Allow fixture userData
- Patch for /loader-libgdx/src/aurelienribon/bodyeditor/BodyEditorLoader.java HOT 2
- Latest libgdx's json loader changed behavior for Long/Floats HOT 10
- Reference Point: set to center of graphic
- BodyEditor Libgdx Demo doesn't work, GdxRuntimeException:NoSuchMethodError HOT 21
- Physics body editor not working HOT 4
- Use of deprecated Vector2.mul HOT 1
- On MacOS X 10.8.4 images are not appear. HOT 1
- NPE when clearing points with bodies in world
- Patch for /loader-libgdx/src/aurelienribon/bodyeditor/BodyEditorLoader.java HOT 1
- Not Launching on Mac OSX Yosemite
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