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iPad Implementation about openflow HOT 3 CLOSED

thefaj avatar thefaj commented on July 22, 2024
iPad Implementation

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Comments (3)

jkap avatar jkap commented on July 22, 2024

Post your code so that I can take a look at it. I have an iPad implementation as well, and your problem sounds like one I initially had, but my code is very dependent on it's positioning.

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 avatar commented on July 22, 2024

I've solved this problem, I forgot to come back and close this once I had. Thanks for reaching out.

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cielor avatar cielor commented on July 22, 2024

same problem i had, but I was able to fix it by commenting this line //self.layer.position=CGPointMake(self.frame.size.width / 2, self.frame.size.height / 2);
so i wonder maybe i've destroyed something, but as i've tested it, its working fine... and a lot interactive now.

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