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lgrahl avatar lgrahl commented on July 24, 2024 1

Looks like this is a bug in the diagnostics for WebRTC (thanks @fippo): https://bugs.chromium.org/p/chromium/issues/detail?id=866200#c45
But I have a hunch that it won't be fixed quickly. 🙂

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 avatar commented on July 24, 2024

Thank you for your report!

Unfortunately, we're not able to reproduce this on our test machines.

Which version of Threema for Windows are you using? Please post the full version number, including the number in the brackets.

Does the same issue happen if there is no active session in Threema for Windows and only the reconnect button is shown?

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aurorasmiles avatar aurorasmiles commented on July 24, 2024

I was able to replicate this consistently, as long as there is an active, connected session.
On Windows I'm using 2.4.4 (1.2.21).
I was also able to replicate this on Arch Linux using version 2.4.4 in chromium.
I assume WebRTC has some setting to prevent sleep when there are active connections. Checking powercfg /requests on Windows while Threema is open & connected returns

[PROCESS] \Device\HarddiskVolume2\..\threema-web.exe
WebRTC has active PeerConnections

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lgrahl avatar lgrahl commented on July 24, 2024

Thanks! This makes sense in general because WebRTC is usually used for audio/video which, if played out, should prevent standby and/or display auto-locking (although it is questionable why the <video> element can't take care of it). But we only use WebRTC for data transmission. It is likely that this is an oversight in the WebRTC implementation (wouldn't be the first one) used by Chromium/Electron and that we have no influence over it.

Edit: Did some digging and it is indeed something we cannot influence without shipping a custom Electron build.

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aurorasmiles avatar aurorasmiles commented on July 24, 2024

Is this something that might be addressed in a future new threema web?
I assume that is also one of the reasons why apps like Discord for example ship custom electron builds then...

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lgrahl avatar lgrahl commented on July 24, 2024

It will be a non-issue for Threema Web based on Threema Desktop 2.0 since that will no longer use WebRTC for data transmission.

(I don't think Discord is affected because they do not have a persistent WebRTC connection unless you're in a voice chat.)

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