Name: Tim Beaudet
Type: User
Company: @TyreBytes
Bio: Programmer, Developer of Games, Want-to-be-Artist, Hiker, Sim Racer and Pet Owner. These things I care about!
Twitter: timbeaudet
Location: Northern Vermont
Blog: https://www.timbeaudet.com
Tim Beaudet's Projects
Circular arc spline editor in LOVE2D
A set of batch and bash scripts to automate the build process of applications for Windows, Mac and Linux.
cocos2d for iOS, Android, Win32 and OS X. Built using C++
Export information from Blender to a json format to process as game information.
A place for learning, a place for fun. A place to come, to get things done.
The complete guide to understanding matrices for use by game developers.
A basic simulation for the drivetrain of a racecar, may be extended to include suspension at a later date.
Small, simple, racing simulation for playing with/learning about artificial intelligence in racing simulations.
stb single-file public domain libraries for C/C++
A collection of test cases and conditions with proven expected results for building better software.
Exports specifically named objects as track data for a racing track from Blender to a json format for games.
Website for the Live Coders Twitch Team
A place for the website of Tim Beaudet the Game Developer, Hiker and Sim Racer.