Comments (5)
Gross. I expect this to get cleared up with #17 (synchronous Send
, no requeueing?), but it's good to keep an eye on it.
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I'd be happy just to remove the "set an identifier if not set" logic and always require it from the caller.
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I still think removing determineIdentifier
entirely would be the best bet. Just require the identifier from the client.
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I do like the idea of "transparent defaults", but I do see your point as well. I wouldn't be heartbroken either way. 😉
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When replaying notifications, should it use the same IDs or call determineIdentifier for new ones?
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Related Issues (20)
- Hanging on send() HOT 4
- Handling timeouts/disconnects, dropping some pushes? HOT 14
- Revisit Error Types HOT 2
- Connection Ideas HOT 1
- Asynchronous send results in exiting before all notifications are sent HOT 10
- Related projects HOT 10
- Multiple notifications HOT 1
- Failednotifs HOT 3
- Graceful shutdown HOT 1
- New HTTP/2 Push Notification Provider API from Apple HOT 14
- sent 1000 push notes and it failed to send because of too many connections HOT 1
- Using the Feedback Service HOT 13
- TCP Keepalive option HOT 3
- What happens if key file is encrypted with a pass phares? HOT 4
- improve Notification.ToBinary() to reduce memory copy HOT 1
- Could not create feedback crypto/tls: failed to parse certificate PEM data HOT 3
- fatal error: all goroutines are asleep - deadlock! HOT 1
- How to Batch send push HOT 6
- Can not run google app engine HOT 1
- mutable-content key support not available
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