Comments (1)
Hi, what exactly are you trying to do? The code is designed to convert meshes in Basel Face Model (BFM) mesh topology to FLAME meshes. The script supports different BFM version, but it does not support arbitrary scans if this is what you are trying to do. If you are trying to convert arbitrary scans to FLAME (i.e., by fitting FLAME to the scan), you can have a look at the fit_scan demo of the flame-fitting repository .
from bfm_to_flame.
Related Issues (20)
- Should we change the corresponding landmarks of bfm? HOT 2
- No 'specMU' and 'specPC' key in generated 'FLAME_albedo_from_BFM.npz' File HOT 1
- wrong reuslt HOT 8
- can inverse? HOT 1
- Is there any method to change BFM without neck to FLAME HOT 4
- How to convert Deep3DFace reusult mesh to flame? HOT 5
- How to prepare FLAME_uv_template.obj and BFM_aligned.obj HOT 7
- about scale
- Convert BIWI to Flame HOT 1
- How to transform the texture of BFM model into that of flame model? HOT 8
- location to put custom basel face model HOT 6
- Albedo model HOT 1
- Replace BFM with FLAME? HOT 3
- How to convert Deep3DFace reusult (input mesh does not match any setup) mesh to flame? HOT 2
- Convert HiFi3D++ UV texture to FLAME UV texture HOT 1
- When the provided face model does not have ears, how should it be transformed? HOT 1
- Download inpainting masks from here and place it in the data folder. HOT 2
- question about cvting SFM(BFM without ear&neck) to FLAME HOT 2
- 3DDFA V3 Switch a Roo
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from bfm_to_flame.