tjiahen/metaroom-vr-markup
High-level VR markup for building scenes
High-level VR markup for building scenes
A VR desert scene with threejs
A curated list of awesome WebVR packages and resources.
Curated list of tools, schemas, and implementations for the LLM-maintained personal wiki pattern (Karpathy pattern)
Cowork plugin: LLM Wiki knowledge base from Gmail, Drive, and more
Cowork plugin for tracking a Ray Dalio All Weather Portfolio adapted for Singapore investors
Production-ready Claude Agent SDK for Next.js — persistent threads, S3 workspace, streaming route helpers
self-hosted AI agent gateway written in Go, inspired by OpenClaw. Single binary, low memory, fast startup.
Example Streamlit app that you can fork to test out share.streamlit.io
This is an example of code obsessed with primitives.
Record and track stats of your page and display in realtime
CapRover Website and Docs
An action that allows you to perform `heroku run` with a custom command.
High level Python client for Elasticsearch
A community-driven framework for managing your zsh configuration. Includes 120+ optional plugins (rails, git, OSX, hub, capistrano, brew, ant, macports, etc), over 120 themes to spice up your morning, and an auto-update tool so that makes it easy to keep up with the latest updates from the community.
A starting point for web-based VR experiences that work in both Cardboard and Oculus.
Minimal landing page for developers
A repository of geographic regions for Ruby
Go bindings for OpenCV
Open Source Computer Vision Library
Building Blocks for the VR Web
A-Frame loader component for .OBJ models and .MTL materials.