Comments (3)
Yeah we noticed the 10000 cap which is why we maxed the multiplier at 30 I believe so we could achieve 10000 minimum on all/most zones.
Thanks for that tip, will look into this. Really great since we are trying to avoid any types of code edit at this stage of the program.
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We are getting closer to a better density option thanks to your tips. We also found a bug to fix haha.
Cheers
Clip of what It will look like with densities maxed at 10k and monmin and monmaxes set to 255 cap
https://www.youtube.com/watch?v=OV2-MMREu_w
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Done here. 32946da
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Related Issues (20)
- Too many drops? HOT 2
- Properly changing and tuning my choices (cfg)? HOT 1
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