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qurbat avatar qurbat commented on August 18, 2024 1

@kfix @tloimu you should look at https://github.com/timschumi/iforce-binary-driver

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kfix avatar kfix commented on August 18, 2024

This patent describes the Exos/Sidewinder MIDI protocol:
https://www.google.com/patents/US5742278

These describe in some detail the workings of the CHFX and IFORCE 1.0:
https://www.google.com/patents/US5734373
https://patents.google.com/patent/US6424356B2
https://patents.google.com/patent/US6169540B1
http://www.driverguide.com/driver/detail.php?driverid=137120&action=filfo

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kfix avatar kfix commented on August 18, 2024

I have found a copy of Immersion's DX5 & I-Force 2.0 programming guide, courtesy of Apple Inc's patent litigators.

However, the Force FX appears to be a 1.0 device:

CH Products and Immersion have ceased to support the CH Force FX because it's an I-force 1 device, whereas the current FF sticks use the I-force 2 API.

I-force 1->2 "translating" drivers for DirectX use were released and supported until mid-1998, but now there will not be any more DirectX driver updates. The latest drivers are from July 1998 and were written for DirectX 5. (Quitting all support like this is infuriating because the stick has only been around for 3-4 years or so, and is so bomb-proof that it will last a lifetime - and it's an excellent stick too, allowing external pedals and throttle without any problems, making it the stick of choice for many hardcore flight-sim enthusiasts).

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tloimu avatar tloimu commented on August 18, 2024

This would require the same reverse engineering work to determine the protocol used for relaying the effects to the stick. Work that requires having the actual stick and a pre-Windows 7 installation with CH drivers to drive it and to allow live analysis of the CH's protocol.

I don't have the stick nor the drivers to do that so that work would need to be done within some other research project.

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