Related Issues (20)
- How does android client listen for messages broadcast from the server? HOT 5
- How to generate libpitaya.so files on each Android CPU platform? HOT 2
- How can I compile a windows-based DLL dynamic link library on macos? HOT 2
- Is there any way to slim down this library? When I used pod install in ios, the library was so large that the download was slow. HOT 4
- Event manager disposing on other threads
- Connector logs "Error reading next available message: invalid header" on player disconnection HOT 1
- How to set client congif from C# ?
- NSubstitute
- libpitaya lua
- __PitayaGetCFBundleVersion symbol not found in new version
- pc__trans_push issue HOT 1
- On iOS, the library arm64_armv7 no libssl.a file HOT 1
- Native libraries are not properly moved on iOS builds
- The ios examples you provided, some errors. HOT 1
- How does the ios client listen for messages broadcast from the server? HOT 1
- How do I start a server HOT 1
- CMake was unable to find a build program corresponding to "Ninja". HOT 8
- Can it be OK to call Connect() function directly, after disconnected without any reset work? HOT 2
- An error occurred when I packaged an iOS project From Unity2019
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from libpitaya.