raysan5/raylib
A simple and easy-to-use library to enjoy videogames programming
2,988 repositories
A simple and easy-to-use library to enjoy videogames programming
An Easy-to-use, Scalable and High-performance Agentic RL Framework based on Ray (PPO & DAPO & REINFORCE++ & VLM & TIS & vLLM & Ray & Async RL)
A simple and easy-to-use immediate-mode gui library
Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
Manually tweaked, auto-generated raylib bindings for zig. https://github.com/raysan5/raylib
C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
Raylib C++ Starter Template for VSCODE V2
C++ Object Oriented Wrapper for raylib
Rust bindings for raylib
A collection of small sample games made with raylib
Raylib C++ Starter Template for VSCODE
High-performance C# ECS
An Odin + Raylib game template with Hot Reloading pre-setup
My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
A simple and easy-to-use file-format to package resources
3D Extension Library for raylib
A simple and easy-to-use fx sounds generator
Circuit Artist is a digital circuit drawing and simulation game.
Simple Turn-based Game
Yet another raylib Nim wrapper
C99 Game Library. XNA-like. Platform Independent. Allocator Aware.
An MMO game written in Erlang + PostgreSQL (+ Omnigres) + Zig (+ Raylib), powered by a Nix-based devenv
A simple and easy-to-use raylib project creator
Rapid Engine is a game engine featuring a visual node-based scripting language called CoreGraph. Written in C with the Raylib library
Node.js bindings for Raylib
DeepHyper: A Python Package for Massively Parallel Hyperparameter Optimization in Machine Learning
XD Pascal: A small embeddable self-hosting Pascal compiler for Windows. Supports Go-style methods and interfaces
New block based programming language, with advanced features, built from ground up in C
a free Hacker Client for WINDOWS (Partial Source Code, esp. UI) [NOT MINECRAFT]
Nuklear immediate mode GUI for raylib