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Hi ! Iā€™m Tristan Giandoriggio

Passionate about science and cinema since childhood, I graduated in 3D engineering from ESMA-Montpellier in 2022 after directing the short film "Instinct". I'm currently Pipeline TD / rigger at The Beast Makers.

I'm in charge of creating tools to make artists' work easier and I try to improve their working comfort. I manage the creation of the pipeline and help track tasks, while helping artists with their projects (review, debugging, scripting, roles and permissions). I also do rigging (mechanics/body/face/creature) and give general 3D lessons via Superprof. I can do CFX (Houdini) and compositing (Nuke).

I've recently started a career change, focusing more on science than cinema.

I'm aiming for the aerospace software and tools development sector, where I'd like to put my 3D and coding skills to good use. I also do astrophotography.

What I can do:

  • Python / PyQt
  • front-end / back-end
  • Creating standalone tools specific to the company's needs (with logging system).
  • Creation of useful scripts to speed up a workflow and save time.
  • Administration and project management.
  • Managing and updating a database.
  • Managing and updating a number of company-specific applications.
  • Managing an Active Directory.
  • Working with Rez / Git.
  • Maintaining / creating MarkDown / Sphinx documentation.

What I am learning :

  • MySQL
  • HTML
  • Physics
  • Maths

What I want to learn :

  • C++
  • AI
  • Cybersecurity
  • I'd like to get closer to the fields of science and aerospace.
  • I love statistics, it's a passion that I'm gradually discovering.

Tristan Giandoriggio's Projects

abc_manager icon abc_manager

Tool exporting .abc from characters and cam animation

antares icon antares

Antares is a pipeline tool to manage assets and shots easily and quickly in a VFX production.

exif_gallery icon exif_gallery

Tool designed to give photographers an overview of their photos.

orbit icon orbit

Orbit data calculator and 3D representation

skills_app icon skills_app

Overview of software and artist skills in each 3D domain

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