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Trym H Gudvangen's Projects

algorithms-and-data-structures icon algorithms-and-data-structures

This course, with code IDATT2101, teaches the algorithms and data structures that are intrinsic to the operation of every application.

cache-dash icon cache-dash

Cache-Dash is the product created for the IDATT2105 Full-Stack Semester Project. It is a E-Commerce website constructed using a Spring Boot backend and Vue.js frontend with raw CSS for styling.

full-stack icon full-stack

This repository contains the course work for the full-stack application development class, IDATT2105, at NTNU.

idatt-1002-2022-1-06 icon idatt-1002-2022-1-06

Semester project for the System Development course at NTNU. This application, Handball cup, aids in organizing handball tournaments for all 6 regions of Norway.

idatt1001 icon idatt1001

This repository contains the work undertaken throughout the course Programming 1 with course code IDATT1001. This course provides the fundamentals to object-oriented programming.

idatt2001 icon idatt2001

This repository contains the course work for Programming 2 with course code IDATT2001. This course focused on the whole process of an developing a program. Therefore, the course material contained unit testing, debugging, and GUI creation. The class also discussed the structural aspects of Java such as inheritance with polymorphism, lambda statements, and generics.

inft2503_cpp icon inft2503_cpp

This repository contains the work done for the course INFT2503 C++ for programmers.

ml-exercises icon ml-exercises

This repository contains the work done for NTNU's Machine Learning course.

network-programming icon network-programming

This repository contains the course work for the network programming class at NTNU.

robot_vehicle icon robot_vehicle

This repository contains the work for a robot vehicle completed during the Introduction to the engineering profession course.

vaccine_bot icon vaccine_bot

This repository contains the robot project from the Introduction to the engineering profession course at NTNU. The purpose of the project was to create a robot which helps the world in some way. The vaccine robot achieves the prompt through aiding chemists when working with dangerous and volatile chemicals, by making the process automated.

vr-go-kart icon vr-go-kart

In this project, David Adler, Gabe Labadie, and I created a 3d version of Mario Kart in Unity. We wanted to create immersion, so we used the haptic feedback and controllers to grip onto the steering wheel as with real life.

war-games icon war-games

Semester project for Programming 2 Course. This project encompassed the creation of a battle simulation using Java with JavaFX.

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