tuguzT/gpecs
ECS on GPU
C++ Computer Graphics developer // ITMO.GameDev Alumni // Rust enjoyer
ECS on GPU
Different reference kinds in Rust
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
Command line tool for building Rust shaders using rust-gpu
Compile-time heterogeneous list implementation
Super fast C++ library to generate and parse UUIDv4
Empowering everyone to build reliable and efficient software.
Motivating example for more than 3 simultaneous borrows for `qcell`
A job system for game engines
Truly zero cost dependency injection
Game for RTU MIREA Hahaton 2022