Comments (3)
Edit:
the arg-1 isn't carried over to the run when close part of the skript it seems, doing this:
command /editkit <string>:
permission: mel.createkit
trigger:
set {arg-1} to arg-1
if gui "%arg-1%" is set:
open gui "%arg-1%" to player
else:
create gui "%arg-1%" with virtual chest named "&2Edit Kit ""&a&l%arg-1%&2""":
run when close the gui:
set {kit::%{arg-1}%::*} to all items of gui-inventory
open last created gui to player
works as workaround
(i set a variable {arg-1} to arg-1 and used that instead)
from tuske.
Already you have to do that with the current system. You should read the wiki
https://github.com/Tuke-Nuke/TuSKe/wiki/GUI-Manager#things-you-need-to-know
So you should close the issue.
from tuske.
Weird, last time i tried it didnt work with temporary variables either but ill try again, thanks.
from tuske.
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