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Tuke-Nuke avatar Tuke-Nuke commented on July 21, 2024

First, cancel the drops should be only used before any wait a tick effect (which I forgot to properly warn it). But, this issue is related to SharpSK.
But, just to be sure if it is working, try like this:

on death:
    if victim is a player:
        cancel the drops
        wait 1 tick
        force victim to respawn 

Since the issue happens with region at %player% (Probably SharpSK is overriding it).

from tuske.

Tuke-Nuke avatar Tuke-Nuke commented on July 21, 2024

I contacted the dev of SharpSK it seens to be already fixed in his latest release since he can't reproduce it. In case you see this and still having that issue after updating to latest SharpSK. Try to contact him with more details.

from tuske.

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