Comments (1)
Finally verified that AI can deploy the star base. Closing this one.
from open-realms-of-stars.
Related Issues (20)
- New UI Scheme HOT 1
- Improve AI that instead of random it select best choice for building HOT 1
- Pacifist ruler should not be able to start war HOT 1
- Add new thread where drawing map is being done HOT 2
- AI counts wrong own military power if it has defensive pact HOT 1
- When fleet encounter enemy fleet in moving, focus does not change HOT 1
- Improve combat thrusters HOT 1
- When leader gains level explain what he/she/it gains HOT 1
- Test out playing game with 1000 star years and check how fast science progress HOT 2
- Add more events for realm story HOT 1
- New perks HOT 1
- Allow fleet commanders to reveal Planetary Events before colonization
- Minor bug fixes for 0.25.0Beta HOT 1
- Improve AI on combat to attack starbases from sides
- Improve background story text HOT 1
- Governor is required on planet before orbital can be built HOT 1
- Obsoleting ship view does not deselect construction project from planet
- Bombing with privateer ship is act of war HOT 1
- AI Attitude should be either space race attitude or one from ruler
- Redraw maptiles for 64x64 pixels HOT 1
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from open-realms-of-stars.