Comments (4)
I think there isn't anything that prevents Open Realm of Stars running with latest Java.
I could move to Java11 that seems to be LTS and is provided by Ubuntu repositories by default so it is nice and easy to install.
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I think Java 11 is a good compromise between current, outdated Java 1.7 target and Java 17. 👍
It seems common in desktop environments, as far as I know, and it already has the var
keyword.
from open-realms-of-stars.
There is still mention of Java 7 minimum requirement in Readme.md
. It's in the first paragraph. 🙂
I would recommend just removing mention of Java version and Swing from "project's outline" altogether and put it somewhere lower, maybe into new readme section like "minimum requirements" or the like.
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Closing.
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Related Issues (20)
- Ambient lights refactor and NPE fixes HOT 2
- Make Coordinate immutable HOT 1
- Using external JSON de/serialization library HOT 21
- Moving game data definitons to data files HOT 8
- Current Playing Song overlay harms player UX HOT 2
- Design Proposal - Race Traits HOT 7
- Design Proposal - Planetary Statuses HOT 12
- Remove or fix bad JUnits HOT 1
- Gravity value for planets and space race. HOT 1
- RaceTrait "goodness" scoring HOT 4
- Realm Starting Scenario System HOT 11
- Rename "realm-scale" Espionage to Intelligence HOT 1
- Temperature for planets HOT 7
- Water level/type on planet HOT 1
- Proper design for Space Pirates and "pseudo realms" HOT 2
- Planet radiation type HOT 1
- Galactic Event system rewrite HOT 3
- Armed freighters mechanic design HOT 7
- Moving Diplomacy SpeechLines to data files HOT 6
- SpaceRace enum dehardcoding HOT 5
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