Comments (3)
Generally modules (and header files) are disabled because they contain some feature that causes build to fail and there isn't an quick and obvious fix. So the initial approach to enabling them would be to just remove the line from ignore_modules
and try to build the crate. Chances are that it's successful even without additional fixes. If it still fails, then generation scripts will need to be adjusted to accommodate some specific feature of the module. I'll try to look into it as time permits.
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Version 0.21.1 contains support for aruco module. Please do test and share the feedback.
from opencv-rust.
I might have some time in the short term to look into these build errors, see what they are.
Not sure whether I have the knowledge to fix them, but I should be able to point you in the right direction!
from opencv-rust.
Related Issues (20)
- Help HOT 4
- Can not open file by videoio::VideoCapture::from_file when chinese characters in filename on Windows 10 HOT 1
- Struggling with descriptor matching HOT 1
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- On rust nightly: 0.88.8 build fails on macOS: Generator process panicked: Any { .. } HOT 7
- Build Failing on MacOS when using vcpkg HOT 7
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- Can't initialize VIdeoCapture from file HOT 3
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- Can't build OpenCV Crate : failed to run custom build command for `clang-sys v1.7.0` HOT 1
- impl ToInputArray for Vector<BoxedRef<'_,Mat>> HOT 4
- Double declaration of Graph API functions building on Ubuntu 18.04 HOT 9
- Can't create `WarperCreator` and use `StitcherTrait::set_warper` HOT 5
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- is opencv-rust support opencv built by vcpkg x64-mingw-dynamic on windows 11? HOT 1
- Building 0.89.0 fails on macOS when using vcpkg HOT 2
- Invisible bounding box in highgui::select_roi() HOT 2
- FaceDetectorYN.detect throws an error HOT 1
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