Tomas Zemanovic's Projects
A refreshingly simple data-driven game engine built in Rust
Iced integration for Bevy
Official Rapier plugin for the Bevy game engine.
2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.
Tomatoes or something
HTML conversion of great beginner calculus book
Compiler for Elm, a functional language for reliable webapps.
visual effects toolkit for Autodesk Maya, enabling fast creation of animated toroidal evolutionary wavefronts, phi-spirals, phi-vortex, flower of life patters, vector equilibrium, geometric primitives, and more.
Create Elm apps with zero configuration
my cygwin config files
Where programmers share ideas and help each other grow
A general way to consume input using applicative functors
Magit for VSCode
The simplest interface I'm able to come up with to elm-compiler, supporting executing in javascript
Elm CSS Start Project
A strongly typed Elm package for working with Font Awesome
experimental WIP
Compute HMAC with SHA-1 hash function
Elm-port of the Material Design Lite CSS/JS library
A Single Page Application written in Elm
What if you never had to write CSS again?
The TodoMVC app written in Elm using elm-ui package, nice example for beginners.
A trait object based error handling type for easy idiomatic error handling and reporting in Rust applications
Parse and validate forms in JSON format
GGRS is a reimagination of GGPO, enabling P2P rollback networking in Rust. Rollback to the future!
Test you gitlab ci locally, with local overrides.
Games Programming 2 - Coursework