Comments (2)
the for loop should initialize i to be 1 rather than 0, so the BALL_COUNT can be the literal number of balls rather than the number of balls - 1;
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Whoops. Fixed the ball counts to 1 for the exercise, and 10000 for the solution. As for the loop, you're talking about this one, right?
for (int i = 0; i < BALL_COUNT; i++) {
balls.add(new BouncingBall(viewport));
}
I think this one behaves as you want it to, @xyclos, where BALL_COUNT is indeed the literal number. That look right to you? If not, please reopen. Thanks!
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Related Issues (19)
- 1.3.1-Draw a Starfield HOT 1
- 1.3.04-Connect the Dots HOT 2
- Bubble radius HOT 1
- Update getting started project to use new logo and colors HOT 1
- Gradle Version update prompt with Android studio
- 1.3.02-Exercise-DrawAStarfield gives errors in Android Studio HOT 4
- Update 1.2.01-Demo-GettingStartedWithLibGDX/README.md to remove reference to Standalone SDK HOT 2
- About alternative recursion method HOT 1
- Gradle warning doesn't runs the desktop app
- Error in Instant Run / Build APK after updating to Android Studio 3.6.1
- Clarify where to dispose of stuff in a screen
- Desktop run doesnt work? HOT 1
- Error with run configuration
- Put in more constants HOT 1
- Add project import instructions to 1.2.01 HOT 1
- Add windows instructions to 1.2.01 HOT 1
- Dragon Curve challenge is solved. HOT 1
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