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Philip Etter's Projects

anttrails icon anttrails

What happens if you take a 2D polygon and repeatedly create polygons from the midpoints of old polygon? Let's find out!

chess icon chess

A small program which renders a chess board and pieces and lets the user "play" chess. Uses OpenGL.

deeptunes-src icon deeptunes-src

A deep generative model that generates music in the classical style.

dxt icon dxt

A small helper library for Direct3D11

engine icon engine

Another incomplete graphics engine

meshtools icon meshtools

A C# tool to compute the vibration modes of surfaces. Some other C++ laplacian stuff as well.

morpheus icon morpheus

A graphics engine with a physically based renderer, built on top of DiligentEngine.

okami icon okami

A simple to use framework for graphics applications

operatoraugmentationcpp icon operatoraugmentationcpp

Companion C++ source code for the paper Operator Augmentation for Noisy Elliptic Systems. Results in the paper were generated with this code.

operatorshifting icon operatorshifting

This is a small testbed of problems for the operator shifting technique.

pecos icon pecos

PECOS - Prediction for Enormous and Correlated Spaces

pecostonapkinxc icon pecostonapkinxc

For head-to-head comparisons between PECOS and NapkinXC performance.

terrain icon terrain

A terrain generation application which we wrote for our Computer Graphics final project. Uses OpenGL.

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