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worldsayshi avatar worldsayshi commented on June 26, 2024 1

Yes, I came here to post this as well. Although the title threw me off a it. To be clear for someone skimming this, these things:

tangents

Anyway, so I looked into the code. Looks like it needs to be fixed in ShapeEditor.HandleDragTangent where we need a call to Snap in a similar way as for ShapeEditor.HandleDragPoints.

from 2d-spriteshape-samples.

worldsayshi avatar worldsayshi commented on June 26, 2024

Ops, I think I have a really old version. Strange that, Help->Check for updates told me I was up to date. Guess I need to update from the home page.

Edit: I updated to Unity 2019.3.10f1 and 2D Spriteshape 3.0.10. Still no tangent snapping feature though. The above code references are no longer relevant.

from 2d-spriteshape-samples.

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