Comments (2)
Hi, thank you for this feedback. We originally had self._conn.setblocking(1)
replaced with self._conn.settimeout(10)
but this cause other issues (mostly because the connection needs to be blocking). If you need to debug the C# code, you can:
- Build a
development build
to see errors as they are raised. - Use
Debug.LogError()
instead ofDebug.Log
to see errors in development build - Look for the logfiles on your machine to get C# errors at runtime
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