UTKARSH MISHRA's Projects
Advanced Istio Service Mesh Workshop
Authentication/Authorization in a Backend System
A curated list of awesome references collected since 2018.
Back-end development
Blog App Backend (using Express.js)
In this Game we will test the player’s reflexes, where the goal is to click and destroy objects randomly tossed in the air before they can fall off the screen. In creating this prototype, we will learn how to implement a User Interface - or UI - into your projects. We will add a title screen with a difficulty select menu that will control how challenging the gameplay is, we will add a score display that will track how many points the player has earned, and we will add a Game Over screen, which will allow the player to restart and try again. In learning these skills, we will be able to create a fully “playable” experience that the user can enjoy from start to finish without having to restart the application to try it again.
In this Game we will test the player’s reflexes, where the goal is to click and destroy objects randomly tossed in the air before they can fall off the screen. In creating this prototype, we will learn how to implement a User Interface - or UI - into your projects. We will add a title screen with a difficulty select menu that will control how challenging the gameplay is, we will add a score display that will track how many points the player has earned, and we will add a Game Over screen, which will allow the player to restart and try again. In learning these skills, we will be able to create a fully “playable” experience that the user can enjoy from start to finish without having to restart the application to try it again.
Coding Minutes is an initiative to bring high quality affordable coding education for all.
COLOR SWITCH Game Code
Color Switch Replica Game :)
E-Learning
Daily Blogs website made using Context API ( React Concepts)
Data Structures & Algorithms, Level-up Course(2021)
In this Game, you will program an arcade-style Sumo battle with the objective of knocking increasingly difficult waves of enemies off of a floating island, using power ups to help defeat them. In creating this prototype, you will learn how to implement new gameplay mechanics into your projects, which are new rules or systems that make the game more interesting to play. On one hand, you will learn to program a powerup, which give the player a temporary advantage. On the other hand, you will learn to program increasingly difficult enemy waves, which make survival more challenging for the player. A good balance of powerups and increasing difficulty make for a much more interesting gameplay experience.
🔥 This repository contains the solutions of DSA Cracker Coding Questions List curated by @loveBabbar
New Generation App
Backend project designed to store files (images, videos, etc.) on a server and integrate with Cloudinary for cloud storage.
Complete Guide for Beginners who are starting with Unity
Random GIF Generator and Special GIF Generator using React (Custom Hooks)
Join the GitHub Graduation Yearbook and "walk the stage" on June 5.
Coursera Test repository
Unity3D Game
Using Istio Workshop
Iron Man Jarvis (AI Desktop Voice Assistant)
Build your cloud asset inventory and break down your cost at the resource level 💰