Comments (2)
Hi!
Yeah, I've seen it. I decided against it because we don't need anything more than what minhook
already offers, plus minhook
is very minimal and stable, and its API is clean and makes FFI not really a problem at all.
On the other hand, hudhook
's dependency tree has a history of small packages ending up abandoned in a broken state, someone forks them and the fork becomes abandoned as well shortly after. I actually empathize big time: maintaining stuff is hard, and this very repo and the paltry progress I've been able to do on it recently is a testament to that. 😅
detours
is one of the crates that ended up not being maintained, and, while retour
looks promising, switching over entails a maintenance burden that doesn't justify the value added to our use case.
from hudhook.
Ah, makes sense. Good to know!
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Related Issues (20)
- Automated testing harness
- Add performance metrics
- Bump to `windows` 0.53
- Write a coobook
- An issue with version 0.6.5 HOT 8
- Support uploading images of any width HOT 1
- DX8 HOT 2
- Question about loading and using font HOT 3
- Plan for 0.7 HOT 4
- Backend assertion failure (possibly from wrong mouse event handling) HOT 12
- need ways to filter certain windows message, without blocking everything HOT 1
- hudhook pipeline doesn't report `delta_time` to imgui runtime HOT 1
- Bump imgui-rs to 0.12
- index out of bounds error when loading texture using new RenderContext API (DX9) HOT 2
- Unexpected DirectX9 behavior HOT 5
- loading more then 8 textures doesn't work HOT 2
- RivaTuner overlay conflict HOT 4
- DXGIGetDebugInterface not available on some platforms
- Switch to std `LazyLock` / `LazyCell`
- Add support for add_text to pass font size as param HOT 4
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