Name: Andrew Sun
Type: User
Company: Meshy AI
Bio: Research Product Lead @ Meshy AI, Former CPO @ Taitopia,
Machine learning, molecular simulation, computer graphics, visual design
Twitter: andrewsun74
Location: Minneapolis, MN
Blog: meshy.ai
Andrew Sun's Projects
This Mod can build more complex curve to help build a interchange quickly.
CUDA-accelerated tabulated zeolite force fields from crystal structure
Cuda Roll
FreeType compiled in WASM with emscripten
HIP: C++ Heterogeneous-Compute Interface for Portability
Asynchronous task farming scripts based on a job scheduler, e.g., Slurm
Fluid solver based on Lattice Boltzmann method implemented by taichi programming language
Mod for Cities: Skylines
Real-time Neural Style Transfer For Particle-based Fluid Simulations
Ideal Adsorbed Solution Theory
LOD algorithm for urban game scenes based on quadric error metrics
Calculate average structure factor from pdb files
Productive & portable programming language for high-performance, sparse & differentiable computing
High-performance multi-material continuum physics engine in Taichi
A 3D rendering library based on Taichi (work in progress)
Interactive, GPU-accelerated Molecular Dynamics using the Taichi programming language