Vincent's Projects
Project that aims to learn AI programming in game, specifically Movements, Decisions, Machine Learning and Planner. Exercice doing during 3rd year at ISART.
3rd year ISART project. Create AI for a RTS game with Unity on PC
Short 2D pixel art platformer game in Unity to learn Unity
Own Game Engine with OpenGL for learning. Project in C++ with my own math and collision library.
Project to recreate the FLESH system for use on Dead Islands 2 as part of a TechArt learning project at ISART
Game make in 1 week during the GameWeek 2023 at ISART Digital
Log system in C++
Multiple project with the aims to learn some aspect of math: fluid mecanis, gravitational field, mini max algo, procedural generation, quaternion, spline
Project that aims to learn Network on UE5
Game Engine with OpenGL in C++ for learning
2nd year ISART project. Create game engine, editor and game with (end of year project)
1st year ISART project. Create 2.5D game in teams of 10 (3 programmers, 6 designers, 1 music and sound designer) with Unity. Racing game playable up to 4 people with controller in split screen
2nd year ISART project. Create TPS with Unreal Engine 4 on PC and PS4
Portfolio github page
2nd year ISART project. Create small engine project with vulkan