Comments (2)
The Web app has been updated to run its render loop while the browser doesn't have focus. This should fix the original cause of audio falling behind.
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Dropping silent audio frames when the jitter buffer doesn't need the, will also help improve audio catching up. This is being handled in issue 227.
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Related Issues (20)
- Web audio can play a couple of semitones too low.
- Improve audio packet handling.
- Add Sentry (optional at build time) support.
- High domain server CPU can be triggered by Web connection.
- Entities can sometimes be missing HOT 3
- Make audio buffer size configurable by client.
- Add ability to retrieve domain starting point and paths from the Domain server.
- `npm install` generates peer dependency errors HOT 1
- SubImage property on image entities always returning 0,0,0,0
- Unit and integration tests should typically use mockRestore() instead of mockReset()
- Add protocol and API for determining metaverse that the domain server is using
- Implement `AccountManager.refreshAccessToken()`.
- Revisit local and public SockAddr values.
- Reset to changed session ID doesn't work properly in NodeList.processDomainList().
- Don't try uploading public key if not authenticated.
- Check audio input sampling code used by Firefox.
- Test / fix the Web SDK working in a Node runtime environment.
- skeleton property from MyAvatarInterface always returns empty array HOT 4
- Test / fix the Web SDK working in a Deno runtime environment.
- Export missing types
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