Comments (4)
Hi - this might be related? These two settings (set as sound FX device) in FDSetup cause FDOOM to lock up during launch on my rig. It won't even respond to CTRL ALT DEL.
- PC Speaker (1bit, 11KHz)
- PC Speaker (PWM, 6KHz)
Selecting normal PC Speaker works fine (I selected the others by accident). Cheers
from fastdoom.
What are your rig specs? The PWM mode abuses the system timers, maybe the system is not compatible with this idea. It works fine on my systems.
from fastdoom.
Wow it's been over a year! Unfortunately I encountered this again, must've forgotten to run fdsetup.
So I guess what's frustrating is trying to guess the sound card params in FDSETUP, saving and hoping for the best, only for FDOOM fall over at the sound initialisation part, requiring a hard reboot:
Occasionally it will crash, with an error about sound card, which is fine as I can easily try FDSETUP again. Most of the time though, it gets stuck.
I think Duke3D let you test your sound card in the SETUP which was nice.
I'm using UNISOUND to setup my sound card, which magically works for all the usual games like Keen, Jazz, Wolf3D.
Thanks again!
from fastdoom.
I've uploaded a new release, can you test if it still crashes? Thanks!
from fastdoom.
Related Issues (20)
- VRAM uninitialized memory on direct rendering VESA modes (> 320x200)
- Automap not filling black background properly on VESA High res modes
- Crash on High res VESA modes without LFB support
- Some floors are not dealing damage on FastDoom 0.9.9 dev builds HOT 1
- Off by 1 error rendering on VESA HighRes new modes (above status bar) HOT 2
- Finale text is drawn vertically
- Wrong finale background graphics on VESA HighRes modes HOT 1
- Episode 4 of Ultimate Doom finale screen is broken
- Add method to write finale screen text faster HOT 1
- Episode 3 of Ultimate Doom finale screen is broken on VESA HighRes modes HOT 2
- Partial missing background on 1280x1024 direct mode
- Off by 1 rendering errors on VESA 1024x768 (both direct and backbuffer) HOT 1
- Quick question about converting music for PCM mode HOT 2
- Add size optimized rendering functions (rolled)
- Fastdoom and SoftMPU and awe HOT 3
- Timedemo demo2 of Ultimate Doom 1.9 is broken HOT 1
- VESA modes card testing HOT 4
- crash on startup for a Pentium 3 HOT 12
- Audio startup bug HOT 4
- Fix "Save game buffer overflow"
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