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radicaled avatar radicaled commented on May 14, 2024

I restarted Godot and the map suddenly started rendering fine!

Is this a bug in Godot? Or maybe the plugin isn't signaling to Godot that internal assets have been updated, so its not re-rendering the tilesets?

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vnen avatar vnen commented on May 14, 2024

This is more related to how Godot handle resources than to this plugin. Are you embedding the images in the TileSet when importing?

TBH I think what's happening is that the editor is already using the resource and thus don't update to the newer version. So if you restart the editor (maybe only the scene) it'll work. I'll try to make some tests later.

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radicaled avatar radicaled commented on May 14, 2024

Are you embedding the images in the TileSet when importing?

Yep. I'm storing my .tmx and .tsx and other assets in the project, so I don't want duplicate files I might accidentally edit hanging around, so I import everything as a single .scn file.

TBH I think what's happening is that the editor is already using the resource and thus don't update to the newer version. So if you restart the editor (maybe only the scene) it'll work.

I believe I opened and closed the affected scene and nothing changed

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radicaled avatar radicaled commented on May 14, 2024

I can now reproduce this issue consistently. If my only changes to a Tiled map are adding "tile" objects to an object layer, Godot won't update the imported scene unless I open / close it or restart Godot.

Is this a known issue in Godot? Any issue # I can track against?

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vnen avatar vnen commented on May 14, 2024

Godot won't update the open scene, you really need to close and reopen it. This will be fixed in Godot 3.0, as there'll be a way to reload the scene from the plugin.

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vnen avatar vnen commented on May 14, 2024

This is solved on Godot 3, and there's nothing this plugin can do anyway, so I'll close this.

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gusg21 avatar gusg21 commented on May 14, 2024

Hi, sorry to reopen an old issue, but this appears to be still happening. Godot 3.2, Windows 10. Both the tileset and the tilemap don't update in other scenes unless I open the map scene.

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vnen avatar vnen commented on May 14, 2024

As said, this is more of an issue with Godot, there's nothing that can be done from the plugin.

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