Comments (2)
Yeah, it's not implemented yet for the master branch. I'll try to take some time next week to wrap up my todo list and publish to the asset lib.
from godot-tiled-importer.
Fixed by 89af470.
from godot-tiled-importer.
Related Issues (20)
- Add support for tiles normal maps HOT 2
- godot 4 (alpha) support? HOT 5
- Wiki Documentation for Tile Names, Animations, Custom Materials, and Z index features
- Save Tiled Properties for single tile not working HOT 1
- Invalid get index 'name' when importing tileset with save_tiled_properties enabled
- Invalid get index 'properties' (on base: 'Dictionary'). when importing tmx file with save_tiled_properties enabled HOT 1
- warning appears when importing the tmx file "core/image.cpp:2051 - Loaded resource as image file, this will not work on export:"
- can you submit one example where you use Area2d the tiled map and the godot project. on godot 3.4 because old version do not work whit new android rulers
- Tiled Editor has updated and Type is now called Class HOT 5
- Default properties are not imported and show `Null` HOT 2
- "Child" class attributes not mapped in Godot as metadata
- Setup unit tests
- Object collisions are no longer positioned correctly in the Y in Godot 3.5.
- Objects are positioned incorrectly after import HOT 2
- New Class property (vs older Type property) : Area generates StaticBody2D instead of Area2d
- Maps cannot be imported at runtime?
- Import objects as tscns? HOT 4
- Feature request: Importing labels
- TMX import crash with 3.6
- Animated Tiles and Godot 4 HOT 1
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