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Wase Engine is an open source 2d game library made with C++17. Wase Engine can be used to create all kinds of 2d games. The main goal for Wase Engine is to give you the tools you need for creating games while keeping as much control as possible.

Setting up Wase Engine

You can choose to build Wase Engine yourself from the source code or you can download the pre-build libraries on our website.

Requirements:

  • OpenGL
  • GLFW
  • spdlog

CMake

mkdir build
cd build
cmake .. -DCMAKE_BUILD_TYPE=Debug
cmake --build .

To include tests add -D enable_test=1 to the cmake .. command. To change the build type to Release change CMAKE_BUILD_TYPE=Debug to Release

Included dependencies

Compatible platforms

  • Windows
  • Linux
  • MacOS

Documentation

You can head over to the documentation for more information about Wase Engine. In the documentation there is a detailed description about how Wase Engine works.

Contributing

If you want to contribute to Wase Engine you can head over to the contributing page for more information.

Wase Engine's Projects

wase-ecs icon wase-ecs

An entity component system written in C++

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