Comments (3)
https://www.spigotmc.org/threads/fallingblock-packet.466019/
We may be able to spawn falling blocks with noClip = true
so instead of colliding with the ground, they fall through it (Remove all falling blocks n
ticks later). This will have major performance benefits, since we will not need to calculate the time to hit the ground (Which involves ray tracing and such).
This approach will work 99% of the time, but it will look ugly in skybases or other open areas in the sky (blocks will visually fall through the ground and
from mechanicsmain.
Client does not get told about entity noclip. Instead we will have to move the falling blocks every tick. There is still a performance benefit since we do not need to calculate collisions (Except now we can remove blocks after they are inside a solid block)
from mechanicsmain.
Fixed using RemoveOnBlockCollisionProjectile
in commits 8e1e22c and 6129b42
from mechanicsmain.
Related Issues (20)
- Damage mythicmob mechanic is not working when holding a weapon mechanics weapon. HOT 1
- NPE when an explosive detonates HOT 3
- Mechanics for specific deny shoot reasons
- Per weapon get permission HOT 1
- Weapon hits do not seem to trigger PlayerItemDamageEvent
- Left-handed bullet origin points. HOT 1
- When shooting a mob, <target_name> is returning the username of the player that is firing the weapon.
- server crash report probably chunk issue
- Regarding damage cause support in the latest version of Weapon Mechanic HOT 1
- Bouncy projectiles
- Modify_Recoil_When: Module does not work. HOT 1
- Differences in recoil for adjusting the FOV effect HOT 1
- Remove Command API HOT 1
- Create a replacement for the named item registry in MechanicsCore HOT 1
- The Potions module in Damage Modifiers is not working properly.
- /wm list and get/give do not work HOT 1
- listenerConditions in Lever firemode "Open" mechanics cause no sound to be played HOT 2
- Inventory Control on Weapons HOT 1
- Add C4 explosives like in Crackshot
- Ping issue
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from mechanicsmain.