Comments (5)
Closing this, because as mentioned it's more efficient to just pull the all.json and cache that however you like.
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It would take a bit of overhaul to outright publish it, and seeing as the files are served, you can always get the most up to date date by requesting the files, how we do over on warframe-status.
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Ultimately, it's up to @atomicptr. It's easy enough to do, but I'm not sure if it would end up making it more useable compare to how it is now, is my concern.
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I don't see much reason to do this, because the npm version would almost always be outdated when you're using them, mostly because you have to update your own dependencies and we have to update them regularly (last part could be automated though). In the end this doesn't add much value and I think you're much better off just requesting the resources via the given endpoints on the fly and update them whenever you feel like it.
from warframe-drop-data.
There are a few ways for updates to be smooth, but it requires a lot more update than it takes to just set up a request to pull all.json once and a while.
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Related Issues (20)
- Should we change the format? HOT 3
- incomplete information (parsing error) HOT 3
- Relic Parsing Fails for relics numbered above 9
- Out of Date Documentation
- Update broke parser again HOT 1
- Move build process to Travis HOT 3
- Add Sigils
- Dropdata outdated HOT 8
- Searches require <b> tag when including mission type
- Neo Z4 Relic contains drop data for all Requiem Relics HOT 1
- Add Necramech parts
- Add bounty rewards for Deimos/Necralisk HOT 1
- Add additional search methods: exact, regex HOT 1
- enemyModTables.json enemyModDropChance HOT 1
- enemyModTables.json ememyModDropChance (property dup) HOT 1
- enemyBlueprintTables.json wrong property `mods` HOT 1
- enemyBlueprintTables.json sketchy *DropChance properties HOT 1
- Some drop data missing for RJ HOT 2
- Request all drop locations for a specific item (API) HOT 2
- Question: How to know which items are vaulted? HOT 3
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