Comments (1)
Given the gamepad specification: "A user agent MUST dispatch this event type to indicate the user has connected a gamepad. If a gamepad was already connected when the page was loaded, the gamepadconnected event SHOULD be dispatched when the user presses a button or moves an axis." I feel like some gamepadconnected events are candidates for user activation, and some aren't.
If I've just coincidentally plugged in a gamepad or had a Bluetooth connection dropout/dropin while the page is open, or if I have a rotation-sensing gamepad I've just moved a little on my desk, I wouldn't want that to be activation... but if I'm pressing a button, or I'm pushing a shoulder trigger axis all the way from one extreme to the other, then I'd probably like that to be activation. I'm thinking maybe something like connection no, button yes, axis leave up to implementors.
from html.
Related Issues (20)
- Confusion between the visual effect and the dropEffect attribute in drag-n-drop events in spec
- Spec allows multiple values for dropEffect in some effectAllowed cases which might cause different browsers to behave differently
- Spec allows multiple values for dropEffect in some current selection case which might cause different browsers to behave differently
- If a web author sets dropEffect to something that is not allowed according to spec, should UA respect their choice by updating dropEffect attribute?
- template.content has unusable value HOT 1
- Clean up HTML <-> DOM hooks HOT 2
- Consider improving interoperability of <iframe> throttling margins. HOT 10
- The dropEffect column in the Drag and Drop events summary table should clarify it represents default values.
- Drag and drop spec allows multiple values for dropEffect which might cause browsers to behave differently.
- How should UAs handle web authors setting dropEffect values?
- Proposal for event ordering when inserting replacement text such as text prediction, spell checker, etc
- It's unclear how shadows should be drawn across various compositing operators HOT 2
- Should custom validity error message treat \r as newline? HOT 3
- Upcoming WHATNOT meeting on 5/16/2024 HOT 5
- Date Picker popup doesn't propagate shadow DOM events into the light DOM HOT 2
- Clarify `detail` value of synthetic click event HOT 3
- Meeting 2 for joint OpenUI-WHATWG/HTML-CSSWG task force on styleable form controls HOT 4
- Upcoming WHATNOT meeting on 5/23/2024 HOT 6
- [Proposal]: Enable `HTMLElement` attributes to be toggled without JavaScript HOT 2
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from html.