Comments (2)
log
is really just for debugging purposes when you're implementing clients. All it does is pass event strings to the client. This is useful if you want to check if things are operating correctly. I think it's quite likely that we can remove this callback one day- I think this is a throw back to when I was writing tests for the timeout. I'm going to remove it as I think it might be a case of information overload
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Awesome thanks for clearing that up :)
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Related Issues (20)
- Possible issues HOT 1
- How to add SOVERSION to libraft.so?
- Not implemented log_clear callback leads to not synchronized logs
- reserved identifier violation
- Unused raft_term_t term in log_load_from_snapshot
- potential race condition in removing/adding same node?
- Should we submit empty log after a new leader elected?
- Allow easy build without coverage symbols and AddressSanitizer
- Errors `undefined reference to raft_new()` and `undefined reference to raft_add_node(void**, void*, int, int)` HOT 1
- leader election without log involved? HOT 8
- disk write and leader timeout HOT 4
- Documents are old HOT 5
- Add PreVote support
- raft_send_appendentries_all logic HOT 1
- Log interface decoupling HOT 5
- Empty AppendEntries requests are sent during non-idle periods
- FSM log entries are applied lazily HOT 1
- Leader goes into infinite send_snapshot loop HOT 4
- Meaning of entry_idx in log_offer
- log_get_from_idx not including entries that have wrapped around? HOT 2
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