Comments (2)
I was able to get it working, but it required building my own ebsynth. I first tried to wrap the file paths being passed to ebsynth in double quotes, that didn't help. Then I modified the file paths to be relative to the working directory, that didn't work. Since I'm on windows and sometimes python scripts break with the backslashes in windows paths I replaced them with forward slashes - also didn't work. So I re-read the instructions and some other threads here - here are the steps I followed:
- Downloaded the community version of Visual Studio 2022 from the VS page
- Ran the installer with default settings, which installed Visual Studio 2022 as well as 'Visual Studio Installer'
- I ran VS Installer and saw 'Visual Studio Community 2022' was listed under the 'installed' tabs.
- I clicked on 'Modify'
- Under the 'workloads' tab I selected 'Desktop development with C++'
- To the right it shows what modules are installed - I selected all of the MSVC modules (2015/17/19/2022) as well as the Windows 11 SDK (latest version) as well as the C++ CMake tools for Windows
- Let those install, then when finished closed my original command terminal then reopened it (didn't need to run as admin)
- reran 'python install.py' - this time it successfully built ebsynth
- reran one of the demo scripts and it worked as expected.
Phew!
Hope this helps anyone else trying to get this to work.
FWIW, the google drive downloadable precompiled ebsynth app seems to be different than what ended up getting built on my machine. When I tried to run the google drive version with '-h', '--help' or '/?', it ignored those and opened the GUI. With my own compiled version I get 'unrecognized command' or something along those lines when using those command line arguments, but when I tried to run just 'ebsynth.exe', it shows me the command line syntax.
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