Comments (1)
Seems like just missing a null check.
from wire.
Related Issues (20)
- Pod Controller not accounting for :ejectPod() HOT 1
- `entity:aimBone()` does not return a valid bone
- Screen display hidden by props when multi-parented HOT 3
- tables containing functions will break the debugger HOT 3
- Weird behaviour with triggers HOT 7
- EGP Doesn't Remove Objects Sometimes
- [E2] Getting error HOT 3
- Client lua errors after objectcontrol update HOT 7
- beingLookedAtByLocalPlayer() is nil HOT 3
- It is impossible to change the outline thickness of egpWedgeOutline HOT 1
- Outputs become disordered after adjusting them
- Changing E2 cores breaks CPPI checks
- Wire tool CL errors HOT 1
- Can't cancel creating Wire Motor
- SV E2 Error
- theres this one bug that keeps annoying me with E2 Holograms HOT 2
- [E2 - EGP] Shape fail on rectangular EGP screen HOT 2
- [SERVER SPECIFIC DISREGARD] Wire Textscreen FGColor and BGColor do not Update the Screen HOT 5
- Error loading HOT 2
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from wire.