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robertkowalski avatar robertkowalski commented on June 18, 2024

@joeybaker this is true in some cases, you can use console.error then.

New versions of levelmeup will tell you about that, see:

05f2321

It is planned that the code will not use stout in these cases. Patch welcome!

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dominictarr avatar dominictarr commented on June 18, 2024

this is quite confusing for people taking the workshopper, especially since it only happens on some problems.

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dominictarr avatar dominictarr commented on June 18, 2024

I have been trying to figure out why it needs to be like this and whether we can just output console.log for all runs? can anyone who knows this better link me to a code line?

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martinheidegger avatar martinheidegger commented on June 18, 2024

This should be resolved in the 1.0.0 release of levelmeup. Would you mind to verify?

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martinheidegger avatar martinheidegger commented on June 18, 2024

Assuming its fixed.

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