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3d16hw1's Introduction

作業重點
1. 利用lab2-2d-texture範例,設計一個2D game。 

2. 必需利用glut I/O的功能,觸發控制。 

3. 必需讀入至少三張不同於範例的圖片做為角色、敵方 
使得玩家可透過鍵盤或滑鼠的輸入,控制角色(2D圖片)的移動,完成某件具遊戲性的任務。 
(Ex: 在小精靈中,按下左鍵,會移動小精靈,如果吃到物品會加分,如果被敵人吃到會扣一條命) 

4. readme.txt 須包括 
-- 1. 學號姓名 
-- 2. 編譯環境與作業系統 
-- 3. 簡要說明遊戲目的和操作方式 

-----------------------------------------------------

VC2005 poject -> 	vc/main.sln

codeblock -> 		Project1.cbp

Makefile ->		Mac makefile

CMakeLists.txt

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