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This project forked from cglabnccu/3d16hw1
作業重點 1. 利用lab2-2d-texture範例,設計一個2D game。 2. 必需利用glut I/O的功能,觸發控制。 3. 必需讀入至少三張不同於範例的圖片做為角色、敵方 使得玩家可透過鍵盤或滑鼠的輸入,控制角色(2D圖片)的移動,完成某件具遊戲性的任務。 (Ex: 在小精靈中,按下左鍵,會移動小精靈,如果吃到物品會加分,如果被敵人吃到會扣一條命) 4. readme.txt 須包括 -- 1. 學號姓名 -- 2. 編譯環境與作業系統 -- 3. 簡要說明遊戲目的和操作方式 ----------------------------------------------------- VC2005 poject -> vc/main.sln codeblock -> Project1.cbp Makefile -> Mac makefile CMakeLists.txt
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