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GoogleCodeExporter avatar GoogleCodeExporter commented on September 9, 2024
Unfortunately it seems to me that there is also some internal buffer threshold 
in the AudioTrack itself.
I've tried to pass the rest of the PCM data to it, but for example the "21.mp3" 
produced only 5184 bytes, which were not enough to start the AudioTrack playing 
(even when the method AudioTrack.play() was called !)

Original comment by [email protected] on 30 May 2013 at 1:15

from aacdecoder-android.

GoogleCodeExporter avatar GoogleCodeExporter commented on September 9, 2024
revision 40 - if the file is able to start playing, then it is played to the 
end.

Original comment by [email protected] on 10 Jan 2014 at 11:36

  • Changed state: Started
  • Added labels: Component-Java

from aacdecoder-android.

GoogleCodeExporter avatar GoogleCodeExporter commented on September 9, 2024
revision 42 - the first frame is also being played.

Original comment by [email protected] on 11 Jan 2014 at 2:01

  • Added labels: Component-Native

from aacdecoder-android.

GoogleCodeExporter avatar GoogleCodeExporter commented on September 9, 2024
revision 43 - fully fixed
    - workaroud added: writing dummy data to the AudioTrack
        and setting notification marker position 
        - when reached marker, then force stoppping

Original comment by [email protected] on 12 Jan 2014 at 10:14

from aacdecoder-android.

GoogleCodeExporter avatar GoogleCodeExporter commented on September 9, 2024
included in version 0.8

Original comment by [email protected] on 12 Jan 2014 at 8:17

  • Changed state: Fixed

from aacdecoder-android.

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