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This project forked from lunakepio/mario-kart-3.js

0.0 0.0 0.0 46.98 MB

Home Page: https://mario-kart-3-js.vercel.app

License: MIT License

JavaScript 94.81% TypeScript 1.01% CSS 4.00% HTML 0.18%

mario-kart-3.js's Introduction

Mario Kart 3.js - JavaScript/WebGL Mario Kart

Link

Open in GitHub Codespaces

DISCLAIMER : This is not a completed project, I would say around 50% of the work has been done up to now. It takes a lot of time so please enjoy.

How to install

Fork the repository

Clone the repository or download it

Open your terminal and inside the project folder, run :

  npm install

Start the dev server

  npm run dev

How to use (Gameplay)

  • Use the W key to accelerate, the mouse to steer for now (will be updated for mobile/gamepad/keyboard).

  • Steer with the mouse.

  • Press and hold the space bar to initiate a drift. Steer and counter steer to maintain the drift. release it to get a mini - turbo.

  • Press E key to use the current item.

  • Press R to reset your position, usable anytime.

How to use (Code)

  • Anything needs update.

  • You can also edit the README to add elements to the To-do List.

  • Feel free to bring your ideas to the project even if you can't code them.

How to use (Editor)

TO - DO

  • Design Landing page

  • Add items

  • Add texture to the flame shaders

  • Add curve/length modifiers to drift particles 3/4

  • Add Skid marks

  • Add smokes

  • Add wind screen effect when boosting

  • Improve sound design quality

  • Design UI for HUD

  • Make Time Trial mode

  • Design tracks and checkpoints

  • Improve code quality

  • Add Minimap

  • Items

    • Tennis ball
    • Bomb
    • Real red shell
    • Treats
    • ?

License

License: MIT

mario-kart-3.js's People

Contributors

lunakepio avatar ctrlvnt avatar cr2007 avatar ektogamat avatar itsdouges avatar waiklam avatar di2tpd avatar justindhillon avatar lunakepiofr avatar thedokt0r avatar bioub avatar somunaexe avatar savaughn avatar xaviemirmon avatar

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