Comments (4)
The latest cutting edge code is in the 'develop' branch for each Xbim module
from xbimgeometry.
Please could you hold fire we are merging the essentials 4 into essentials now we are confident it is correct.
Prof. Steve Lockley
Chair of Building Modelling
University of Northumbria
Mobile 07967 600 923
On 15 Oct 2015, at 05:10, todoooo <[email protected]mailto:[email protected]> wrote:
I cloned and compiled XbimEssentials from the git master branch. Now I have cloned XbimGeometry and I'm trying to compile it by referencing those assemblies (not the Nuget XbimEssentials package), but the Xbim.Geometry.Engine C++ project complains about missing methods for classes implementing some of the interfaces. e.g. IXbimGeometryObject
Where can I get the updated C++ code please?
—
Reply to this email directly or view it on GitHubhttps://github.com//issues/9.
from xbimgeometry.
Great. I'm looking forward to that and I appreciate your work. I hope I can contribute once I get up to speed. I'm moving from Delphi to C# so fighting with Visual Studio isn't fun.
Are release/tag branches planned for xBIM? I find it unusual that the master branches should ever be broken, if they are indeed the release branches.
from xbimgeometry.
Just a quick heads up, I believe master is all working now.
The publication of broken master was an oversight, our policy would be to keep it stable, of course.
from xbimgeometry.
Related Issues (20)
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from xbimgeometry.